A toon-style low-poly rocket modeled end-to-end through Blender's MCP integration with Claude - no clicks in Blender, only conversation.

Draft notes for when writing this up properly:

  • The iteration loop: proportions → nose shape → porthole position → fins shape → 2-section legs → materials.
  • What worked: fast geometric experimentation, easy to push proportions around.
  • What was clunky: explaining curve shapes in words, getting camera-aware fin placement right.
  • Reflection: is "modeling by prompt" actually faster than just opening Blender, or only fun?